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/**
 *
 * @author Peti
 */
package mercury;
public class Team {
    long myTeamEnergy;
    long opponentTeam;
    long opponentBeforeTurn;
    Team(long energy){
        myTeamEnergy = energy;
    }
    void addEnergy(long energy){
        myTeamEnergy += energy;
    }
    void nullEnergy(){
        myTeamEnergy = 0;
    }
    void calculate(double ratio ){
        opponentTeam= (long) (myTeamEnergy/ratio-myTeamEnergy);
    }
    void ifInc(){
        if(opponentTeam>opponentBeforeTurn){
            
        }
        
    }
}
